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121
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ROBOCUP
2009
Springer
198views Robotics» more  ROBOCUP 2009»
15 years 10 months ago
Omnidirectional Walking Using ZMP and Preview Control for the NAO Humanoid Robot
Fast-paced dynamic environments like robot soccer require highly responsive and dynamic locomotion. We present an implementation of an omnidirectional ZMP-based walk engine for the...
Johannes Strom, George Slavov, Eric Chown
147
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AAAI
2012
13 years 6 months ago
Design and Optimization of an Omnidirectional Humanoid Walk: A Winning Approach at the RoboCup 2011 3D Simulation Competition
This paper presents the design and learning architecture for an omnidirectional walk used by a humanoid robot soccer agent acting in the RoboCup 3D simulation environment. The wal...
Patrick MacAlpine, Samuel Barrett, Daniel Urieli, ...
112
Voted
ICRA
2003
IEEE
137views Robotics» more  ICRA 2003»
15 years 9 months ago
Biped walking pattern generation by using preview control of zero-moment point
We introduce a new method of a biped walking pattern generation by using a preview control of the zeromoment point (ZMP). First, the dynamics of a biped robot is modeled as a runn...
Shuuji Kajita, Fumio Kanehiro, Kenji Kaneko, Kiyos...
141
Voted
ICRA
2002
IEEE
161views Robotics» more  ICRA 2002»
15 years 8 months ago
A Method for Co-Evolving Morphology and Walking Pattern of Biped Humanoid Robot
— In this paper, we present a method for co-evolving structures and controller of biped walking robots. Currently, biped walking humanoid robots are designed manually on trial-an...
Ken Endo, Fuminori Yamasaki, Takashi Maeno, Hiroak...