The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
Visibility estimation is arguably the most difficult problem in dense 3D reconstruction from multiple arbitrary views. In this paper, we propose a simple new approach to estimating...
In this paper, the duality in differential form is developed between a 3D primal surface and its dual manifold formed by the surface's tangent planes, i.e., each tangent plan...
Over the past few years, remarkable increase has occurred in the demand for 3D models for cultural heritage applications. The techniques employed have evolved from surveying and C...
Sabry F. El-Hakim, J.-Angelo Beraldin, Michel Pica...
Abstract. This paper addresses the problem of recovering the generating curve of a surface of revolution from a single uncalibrated perspective view, based solely on the object’s...