We examine online learning in the context of the Wisconsin Card Sorting Task (WCST), a task for which the concept acquisition strategies for human and other primates are well docu...
Xiaojin Zhu, Michael Coen, Shelley Prudom, Ricki C...
This paper describes EyeTracer, an interactive environment for manipulating, viewing, and analyzing eye-movement protocols. EyeTracer augments the typical functionality of such sy...
Abstract. The emergence of computing environments where smart devices are embedded pervasively in the physical world has made possible many interesting applications and has trigger...
To perform large-scale coordination in real-world environments requires that many individually complex technologies come together to form integrated solutions. In this paper, we p...
Sean Owens, Paul Scerri, Robin Glinton, Bin Yu, Ka...
Mobile robots must cope with uncertainty from many sources along the path from interpreting raw sensor inputs to behavior selection to execution of the resulting primitive actions...
Peter Stone, Mohan Sridharan, Daniel Stronger, Gre...