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ASPDAC
2006
ACM
127views Hardware» more  ASPDAC 2006»
14 years 5 months ago
Memory size computation for multimedia processing applications
– In real-time multimedia processing systems a very large part of the power consumption is due to the data storage and data transfer. Moreover, the area cost is often largely dom...
Hongwei Zhu, Ilie I. Luican, Florin Balasa
CCGRID
2009
IEEE
14 years 3 months ago
Energy-Efficient Cluster Computing via Accurate Workload Characterization
This paper presents an eco-friendly daemon that reduces power and energy consumption while better maintaining high performance via an accurate workload characterization that infer...
S. Huang, W. Feng
GW
2005
Springer
120views Biometrics» more  GW 2005»
14 years 4 months ago
Recognition of Deictic Gestures for Wearable Computing
In modern society there is an increasing demand to access, record and manipulate large amounts of information. This has inspired a new approach to thinking about and designing pers...
Thomas B. Moeslund, Lau Nørgaard
AAAI
2007
14 years 1 months ago
Computational Complexity of Weighted Threshold Games
Weighted threshold games are coalitional games in which each player has a weight (intuitively corresponding to its voting power), and a coalition is successful if the sum of its w...
Edith Elkind, Leslie Ann Goldberg, Paul W. Goldber...
HPCA
2005
IEEE
14 years 4 months ago
Power Efficient Processor Architecture and The Cell Processor
This paper provides a background and rationale for some of the architecture and design decisions in the Cell processor, a processor optimized for compute-intensive and broadband r...
H. Peter Hofstee