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FGR
2000
IEEE
114views Biometrics» more  FGR 2000»
14 years 15 days ago
Wide-Range, Person- and Illumination-Insensitive Head Orientation Estimation
We present an algorithm for estimation of head orientation, given cropped images of a subject’s head from any viewpoint. Our algorithm handles dramatic changes in illumination, ...
Ying Wu, Kentaro Toyama
VVS
1998
IEEE
133views Visualization» more  VVS 1998»
14 years 9 days ago
An Accurate Method for Voxelizing Polygon Meshes
The process of generating discrete surfaces in a volumetric representation, termed voxelization, is confronted with topological considerations as well as accuracy and efficiency r...
Jian Huang, Roni Yagel, Vassily Filippov, Yair Kur...
CGI
2004
IEEE
13 years 11 months ago
CSG Operations with Voxelized Solids
We present a new technique for CSG operations with voxelized geometric objects, which are represented by truncated discrete distance fields supplemented by additional information ...
Pavol Novotný, Leonid I. Dimitrov, Milos Sr...
RT
2000
Springer
13 years 11 months ago
Exact Illumination in Polygonal Environments using Vertex Tracing
Abstract. Methods for exact computation of irradiance and form factors associated with polygonal objects have ultimately relied on a formula for a differential area to polygon form...
Michael M. Stark, Richard F. Riesenfeld
ICSC
1995
Springer
13 years 11 months ago
An Adaptive Supersampling Method
Original z-bu er method is a very ecient method for image generation. The limitation is that it introduces aliases into the output image. Although many di erent kinds of methods h...
Rynson W. H. Lau