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» On Exploiting Occlusions in Multiple-view Geometry
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CVIU
2006
219views more  CVIU 2006»
13 years 7 months ago
Boundary matting for view synthesis
In the last few years, new view synthesis has emerged as an important application of 3D stereo reconstruction. While the quality of stereo has improved, it is still imperfect, and...
Samuel W. Hasinoff, Sing Bing Kang, Richard Szelis...
3DPVT
2004
IEEE
141views Visualization» more  3DPVT 2004»
13 years 11 months ago
Exploitation of 3D Images for Face Authentication Under Pose and Illumination Variations
An appearance-based face authentication system integrating 2D color or intensity images and 3D data is presented in this paper. The proposed system is based on a low-cost 3D and c...
Filareti Tsalakanidou, Sotiris Malassiotis, Michae...
CVPR
2010
IEEE
14 years 23 days ago
Exploiting Global Connectivity Constraints for Reconstruction of 3D Line Segments from Images
Given a set of 2D images, we propose a novel approach for the reconstruction of straight 3D line segments that represent the underlying geometry of static 3D objects in the scene....
Arjun Jain, Christian Kurz, Thorsten Thormaehlen, ...
ICIP
2000
IEEE
14 years 9 months ago
Model-Aided Coding of Multi-Viewpoint Image Data
The paper presents a novel coding technique based on approximate geometry for images taken from arbitrary recording positions around a 3-D scene. Such data structures occur in ima...
Marcus A. Magnor, Peter Eisert, Bernd Girod
VIS
2009
IEEE
304views Visualization» more  VIS 2009»
14 years 8 months ago
GL4D: A GPU-based Architecture for Interactive 4D Visualization
This paper describes GL4D, an interactive system for visualizing 2-manifolds and 3-manifolds embedded in four Euclidean dimensions and illuminated by 4D light sources. It is a tetr...
Alan Chu, Chi-Wing Fu, Andrew J. Hanson, Pheng-...