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VRCAI
2009
ACM
14 years 2 months ago
Towards Virtual Reality games
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...
Andrei Sherstyuk, Dale Vincent, Anton Treskunov
DAC
1997
ACM
13 years 12 months ago
Static Timing Analysis of Embedded Software
This paper examines the problem of statically analyzing the performance of embedded software. This problem is motivated by the increasing growth of embedded systems and a lack of ...
Sharad Malik, Margaret Martonosi, Yau-Tsun Steven ...
TOH
2008
90views more  TOH 2008»
13 years 7 months ago
Haptic Processing of Facial Expressions of Emotion in 2D Raised-Line Drawings
Participants haptically (versus visually) classified universal facial expressions of emotion (FEEs) depicted in simple 2D raised-line displays. Experiments 1 and 2 established that...
Susan J. Lederman, Roberta L. Klatzky, E. Rennert-...
CGO
2004
IEEE
13 years 11 months ago
VHC: Quickly Building an Optimizer for Complex Embedded Architectures
To meet the high demand for powerful embedded processors, VLIW architectures are increasingly complex (e.g., multiple clusters), and moreover, they now run increasingly sophistica...
Michael Dupré, Nathalie Drach, Olivier Tema...
ICIP
1999
IEEE
14 years 9 months ago
Programmable Hardware Implementation for the Median-Rational Hybrid Filters
The Median-Rational Hybrid Filter (MRHF) has been recently introduced [1][2] as a new class of nonlinear filters and successfully applied to image filtering problems. The main cha...
Lazhar Khriji, Giuseppe Bernacchia, Moncef Gabbouj...