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» On Flexible Body Approximations of Rigid Body Dynamics
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EJC
2010
13 years 9 months ago
On the infinitesimal rigidity of weakly convex polyhedra
The main motivation here is a question: whether any polyhedron which can be subdivided into convex pieces without adding a vertex, and which has the same vertices as a convex poly...
Robert Connelly, Jean-Marc Schlenker
SIGGRAPH
1996
ACM
14 years 1 months ago
Linear-Time Dynamics Using Lagrange Multipliers
Current linear-time simulation methods for articulated figures are based exclusively on reduced-coordinate formulations. This paper describes a general, non-iterative linear-time ...
David Baraff
3DPVT
2004
IEEE
194views Visualization» more  3DPVT 2004»
14 years 22 days ago
Heterogeneous Deformation Model for 3D Shape and Motion Recovery from Multi-Viewpoint Images
This paper presents a framework for dynamic 3D shape and motion reconstruction from multi-viewpoint images using a deformable mesh model. By deforming a mesh at a frame to that at...
Shohei Nobuhara, Takashi Matsuyama
TOG
2002
130views more  TOG 2002»
13 years 8 months ago
DyRT: dynamic response textures for real time deformation simulation with graphics hardware
In this paper we describe how to simulate geometrically complex, interactive, physically-based, volumetric, dynamic deformation models with negligible main CPU costs. This is achi...
Doug L. James, Dinesh K. Pai
ICRA
2007
IEEE
175views Robotics» more  ICRA 2007»
14 years 3 months ago
Visual Servoing in Non-Rigid Environments: A Space-Time Approach
— Most robotic vision algorithms are proposed by envisaging robots operating in structured environments where the world is assumed to be rigid. These algorithms fail to provide o...
D. Santosh, C. V. Jawahar