Sciweavers

1454 search results - page 66 / 291
» On High Dimensional Skylines
Sort
View
IJRR
2008
80views more  IJRR 2008»
13 years 10 months ago
Three-Dimensional Construction with Mobile Robots and Modular Blocks
jr.sagepub.com/cgi/content/abstract/27/3-4/463 The online version of this article can be found at: Published by: http://www.sagepublications.com On behalf of: Multimedia Archives c...
Justin Werfel, Radhika Nagpal
CVPR
2006
IEEE
15 years 8 hour ago
Dimensionality Reduction by Learning an Invariant Mapping
Dimensionality reduction involves mapping a set of high dimensional input points onto a low dimensional manifold so that "similar" points in input space are mapped to ne...
Raia Hadsell, Sumit Chopra, Yann LeCun
ACMACE
2007
ACM
14 years 2 months ago
Application of dimensionality reduction techniques to HRTFS for interactive virtual environments
Fundamental to the generation of 3D audio is the HRTF processing of acoustical signals. Unfortunately, given the high dimensionality of HRTFs, incorporating them into dynamic/inte...
Bill Kapralos, Nathan Mekuz
ICIP
2007
IEEE
14 years 11 months ago
Monocular Tracking 3D People By Gaussian Process Spatio-Temporal Variable Model
Tracking 3D people from monocular video is often poorly constrained. To mitigate this problem, prior knowledge should be exploited. In this paper, the Gaussian process spatio-temp...
Junbiao Pang, Laiyun Qing, Qingming Huang, Shuqian...
AAAI
2010
13 years 11 months ago
Conformal Mapping by Computationally Efficient Methods
Dimensionality reduction is the process by which a set of data points in a higher dimensional space are mapped to a lower dimension while maintaining certain properties of these p...
Stefan Pintilie, Ali Ghodsi