This paper proposes a new approach to combined spatial (Intra) prediction and adaptive transform coding in block-based video and image compression. Context-adaptive spatial predic...
A method for representation and lossy compression of textured surfaces is presented. The input surfaces are represented by surfels (surface elements), i.e., by a set of colored, o...
Tal Darom, Mauro R. Ruggeri, Dietmar Saupe, Nahum ...
Spectral decomposition of mesh geometry has first been introduced by Taubin for geometry processing purposes. It has been extended to address transmission issues by Karni & Go...
We propose a high-performance, nonlinear, loop filter that reduces quantization noise over video frames composed of locally uniform regions (smooth, high frequency, texture, etc.)...
Digital watermarks have been proposed as a method for discouraging illicit copying and distribution of copyrighted material. This paper describes a method for the secure and robus...