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ICIP
2005
IEEE

Processing of textured surfaces represented as surfel sets: representation, compression and geodesic paths

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Processing of textured surfaces represented as surfel sets: representation, compression and geodesic paths
A method for representation and lossy compression of textured surfaces is presented. The input surfaces are represented by surfels (surface elements), i.e., by a set of colored, oriented, and sized disks. The position and texture of each surfel are mapped onto a sphere. The mapping is optimized for preservation of geodesic distances. The components of the resulting spherical vector-valued function are decorrelated by the Karhunen-Lo`eve transform and represented by spherical wavelets. Successful representation and reconstruction is demonstrated. Methods for geodesic distance computation on surfaces represented by surfels are presented.
Tal Darom, Mauro R. Ruggeri, Dietmar Saupe, Nahum
Added 23 Oct 2009
Updated 27 Oct 2009
Type Conference
Year 2005
Where ICIP
Authors Tal Darom, Mauro R. Ruggeri, Dietmar Saupe, Nahum Kiryati
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