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» On Implementing the Farm Skeleton
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PRL
1998
152views more  PRL 1998»
13 years 7 months ago
A 3D 6-subiteration thinning algorithm for extracting medial lines
Thinning is a frequently used method for extracting skeletons in discrete spaces. This paper presents an efficient parallel Žthinning algorithm that directly extracts medial line...
Kálmán Palágyi, Attila Kuba
DATE
2008
IEEE
76views Hardware» more  DATE 2008»
14 years 2 months ago
Front End Device for Content Networking
The bandwidth and speed of network connections are continually increasing. The speed increase in network technology is set to soon outpace the speed increase in CMOS technology. T...
Jeremy Buboltz, Taskin Koçak
OTM
2007
Springer
14 years 1 months ago
Invasive Patterns for Distributed Programs
Software patterns have evolved into a commonly used means to design and implement software systems. Programming patterns, architecture and design patterns have been quite successfu...
Luis Daniel Benavides Navarro, Mario Südholt,...
ECCV
2004
Springer
14 years 9 months ago
Novel Skeletal Representation for Articulated Creatures
Abstract. Volumetric structures are frequently used as shape descriptors for 3D data. The capture of such data is being facilitated by developments in multi-view video and range sc...
Gabriel J. Brostow, Irfan A. Essa, Drew Steedly, V...
SIGGRAPH
1997
ACM
13 years 12 months ago
Anatomy-based modeling of the human musculature
Artists study anatomy to understand the relationship between exterior form and the structures responsible for creating it. In this paper we follow a similar approach in developing...
Ferdi Scheepers, Richard E. Parent, Wayne E. Carls...