The scope of this paper is a qualitative description of terrain features that can be characterized using the silhouette of a terrain. The silhouette is a profile of a landform seen...
We describe a technique for extracting vertices from range images of cluttered box-like objects. Edge detection is performed and an edge map is acquired. Extraction of vertices is ...
A method for reconstruction of 3D polygonal models from multiple views is presented. The method uses sampling techniques to construct a texture-mapped semi-regular polygonal mesh ...
In this paper, we explore a new convention for drawing graphs, the (Manhattan-) geodesic drawing convention. It requires that edges are drawn as interior-disjoint monotone chains o...
Bastian Katz, Marcus Krug, Ignaz Rutter, Alexander...
In an orthogonal drawing of a plane graph each vertex is drawn as a point and each edge is drawn as a sequence of vertical and horizontal line segments. A bend is a point at which...