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CISS
2007
IEEE
14 years 4 months ago
System-Level Performance of Cellular Multihop Relaying with Multiuser Scheduling
— Multihop relaying in cellular networks is seen as a viable strategy to address the need for higher data rates and better coverage. In this paper, we analyze the system-level pe...
Mohamad Charafeddine, Ozgur Oyman, Sumeet Sandhu
HAPTICS
2007
IEEE
14 years 4 months ago
Human Performance in a Knob-Turning Task
Knob turning is a common task that should influence the design of human-machine interfaces such as prosthetic arms, teleoperated robots, and virtual environments. This study exam...
Netta Gurari, Allison M. Okamura
HAPTICS
2007
IEEE
14 years 4 months ago
A Visuo-Haptic Device - Telemaque - Increases Kindergarten Children's Handwriting Acquisition
The objective of the present research was to show that incorporating a visuo-haptic device ‘Telemaque’ may increase the fluency of handwriting production of cursive letters in...
R. Palluel-Germain, Florence Bara, A. Hillairet de...
HPDC
2007
IEEE
14 years 4 months ago
Scaling multiplayer online games using proxy-server replication: a case study of Quake 2
Massively Multiplayer Online Games (MMOGs) are an increasingly popular class of real-time interactive distributed applications that require scalable architectures and parallelizat...
Jens Müller 0004, Sergei Gorlatch, Tobias Sch...
ICAC
2007
IEEE
14 years 4 months ago
Autonomic Reactive Systems via Online Learning
— Reactive systems are those that maintain an ongoing interaction with their environment at a speed dictated by the latter. Examples of such systems include web servers, network ...
Sanjit A. Seshia