Sciweavers

11539 search results - page 19 / 2308
» On Learning from Exercises
Sort
View
CSEE
2011
Springer
12 years 11 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie
IJOE
2007
246views more  IJOE 2007»
13 years 7 months ago
Course of Programmable Logic Control (PLC) in Distance Learning
: The experience and content of a PLC course developed for distance learning (ODL) is presented. The course aims to introduce the student into the automation world of industrial pr...
Joaquin Ros Florenza
HICSS
2007
IEEE
98views Biometrics» more  HICSS 2007»
14 years 1 months ago
A Tool for Training and Assistance in Emergency Response Planning
This paper presents research on developing a new type of software tool for training and assisting the personnel in emergency response planning. The tool, called Disciple-VPT, will...
Gheorghe Tecuci, Mihai Boicu, Thomas Hajduk, Dorin...
ECTEL
2006
Springer
13 years 11 months ago
Getting to Know Your Student in Distance Learning Contexts
Abstract. Good teachers know their students, and exploit this knowledge to adapt or optimise their instruction. Teachers know their students because they interact with them face-to...
Claus Zinn, Oliver Scheuer
UIALL
2004
Springer
14 years 22 days ago
A Question of Realism
Abstract. We present the results of an exploratory study investigating the feasibility of using multimedia software to teach life skills to adults with learning difficulties. As a ...
Richard Hetherington, Alison Crerar, Phil Turner