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DEBS
2009
ACM
14 years 3 months ago
Distributed agent environments in the Ambient Event Calculus
We study the development of distributed agent environments as distributed event-based systems specified in the Ambient Event Calculus (AEC). The AEC is a logic-based formalism th...
Stefano Bromuri, Kostas Stathis
CGI
2004
IEEE
14 years 19 days ago
From Continuous to Discrete Games
Computer games follow a scheme of continuous simulation, coupling the rendering phase and the simulation phase. That way of operation has disadvantages that can be avoided using a...
Inmaculada García, Ramón Mollá...
ICCV
2007
IEEE
14 years 10 months ago
Event Detection in Crowded Videos
Real-world actions occur often in crowded, dynamic environments. This poses a difficult challenge for current approaches to video event detection because it is difficult to segmen...
Yan Ke, Rahul Sukthankar, Martial Hebert
ENTCS
2006
135views more  ENTCS 2006»
13 years 9 months ago
Coordination Models Based on a Formal Model of Distributed Object Reflection
We propose a family of models of coordination of distributed object systems representing different views, with refinement relations between the different views. We start with dist...
Carolyn L. Talcott
IJCV
2010
217views more  IJCV 2010»
13 years 7 months ago
Volumetric Features for Video Event Detection
Real-world actions occur often in crowded, dynamic environments. This poses a difficult challenge for current approaches to video event detection because it is difficult to segm...
Yan Ke, Rahul Sukthankar, Martial Hebert