Designing the dialogue strategy of a spoken dialogue system involves many nontrivial choices. This paper presents a reinforcement learning approach for automatically optimizing di...
Diane J. Litman, Michael S. Kearns, Satinder P. Si...
This paper proposes a new randomized strategy for adaptive MCMC using Bayesian optimization. This approach applies to nondifferentiable objective functions and trades off explor...
A concurrent reachability game is a two-player game played on a graph: at each state, the players simultaneously and independently select moves; the two moves determine jointly a ...
Krishnendu Chatterjee, Luca de Alfaro, Thomas A. H...
The choice of which of the available strategies should be used within the Differential Evolution algorithm for a given problem is not trivial, besides being problem-dependent and...
—We consider peer-to-peer (P2P) networks, where multiple peers are interested in sharing content. While sharing resources, autonomous and self-interested peers need to make decis...