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» On Parallelization of a Video Mining System
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MOBISYS
2011
ACM
12 years 11 months ago
Odessa: enabling interactive perception applications on mobile devices
Resource constrained mobile devices need to leverage computation on nearby servers to run responsive applications that recognize objects, people, or gestures from real-time video....
Moo-Ryong Ra, Anmol Sheth, Lily B. Mummert, Padman...
IEEEPACT
2008
IEEE
14 years 3 months ago
The PARSEC benchmark suite: characterization and architectural implications
This paper presents and characterizes the Princeton Application Repository for Shared-Memory Computers (PARSEC), a benchmark suite for studies of Chip-Multiprocessors (CMPs). Prev...
Christian Bienia, Sanjeev Kumar, Jaswinder Pal Sin...
SIGMOD
2004
ACM
166views Database» more  SIGMOD 2004»
14 years 8 months ago
Fast Computation of Database Operations using Graphics Processors
We present new algorithms on commodity graphics processors to perform fast computation of several common database operations. Specifically, we consider operations such as conjunct...
Naga K. Govindaraju, Brandon Lloyd, Wei Wang 0010,...
JPDC
2007
138views more  JPDC 2007»
13 years 8 months ago
Distributed computation of the knn graph for large high-dimensional point sets
High-dimensional problems arising from robot motion planning, biology, data mining, and geographic information systems often require the computation of k nearest neighbor (knn) gr...
Erion Plaku, Lydia E. Kavraki
PPDP
2005
Springer
14 years 2 months ago
ReactiveML: a reactive extension to ML
We present ReactiveML, a programming language dedicated to the implementation of complex reactive systems as found in graphical user interfaces, video games or simulation problems...
Louis Mandel, Marc Pouzet