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» On Positioning for Augmented Reality Systems
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MOBISYS
2010
ACM
13 years 10 months ago
Darwin phones: the evolution of sensing and inference on mobile phones
We present Darwin, an enabling technology for mobile phone sensing that combines collaborative sensing and classification techniques to reason about human behavior and context on ...
Emiliano Miluzzo, Cory Cornelius, Ashwin Ramaswamy...
CW
2008
IEEE
14 years 2 months ago
Interactive Animation of Virtual Characters: Application to Virtual Kung-Fu Fighting
This paper aims at proposing a framework for animating virtual humans that can efficiently interact with real users in virtual reality (VR). If the user’s order can be modeled ...
Nicolas Pronost, Franck Multon, Qilei Li, Weidong ...
AMDO
2008
Springer
13 years 9 months ago
Gestural Interaction Using Feature Classification
Abstract. This paper describes our ongoing research work on deviceless interaction using hand gesture recognition with a calibrated stereo system. Video-based interaction is one of...
Cornelius Malerczyk
PPL
2007
112views more  PPL 2007»
13 years 7 months ago
Embodied Computation
The traditional computational devices and models, such as the von Neumann architecture or the Turing machine, are strongly influenced by concepts of central control and perfectio...
Heiko Hamann, Heinz Wörn
HAPTICS
2007
IEEE
14 years 1 months ago
Evaluation of Human Performance with Kinematic and Haptic Errors
In teleoperation systems, link flexion results in kinematic errors, such that the position mapping between the master motion and slave motion is not correct. For haptic feedback ...
Tomonori Yamamoto, Allison M. Okamura