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» On Positioning for Augmented Reality Systems
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ACMACE
2008
ACM
13 years 11 months ago
Real binoculars with virtual functions for mixed environments
Though often desirable, the integration of real and virtual elements in mixed reality environments can be difficult. We propose a number of techniques to facilitate scene explorat...
Andrei Sherstyuk, Kin Lik Wang, Anton Treskunov, J...
CHI
2005
ACM
14 years 9 months ago
Sketch-based rapid prototyping platform for hardware-software integrated interactive products
This paper presents a platform in which interaction designers can effectively and rapidly develop tangible interactive prototypes by sketching. The study aims to build a platform ...
Tek-Jin Nam
ISMAR
2006
IEEE
14 years 2 months ago
Online camera pose estimation in partially known and dynamic scenes
One of the key requirements of augmented reality systems is a robust real-time camera pose estimation. In this paper we present a robust approach, which does neither depend on ofï...
Gabriele Bleser, Harald Wuest, Didier Stricker
AVI
2004
13 years 10 months ago
Towards the next generation of 3D content creation
In this paper we present a novel integrated 3D editing environment that combines recent advantages in various fields of computer graphics, such as shape modelling, video-based Hum...
Gerhard H. Bendels, Ferenc Kahlesz, Reinhard Klein
ICSE
1995
IEEE-ACM
14 years 12 days ago
Reverse Engineering of Legacy Systems: A Path Toward Success
This paper addresses the question of whether the reverse engineering of legacy systems is doomed to failure. Our position is that the answer is highly dependent on the specific go...
Alex Quilici