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» On Simulation-Checking with Sequential Systems
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HPDC
2006
IEEE
14 years 1 months ago
WOW: Self-Organizing Wide Area Overlay Networks of Virtual Workstations
— This paper describes WOW, a distributed system that combines virtual machine, overlay networking and peerto-peer techniques to create scalable wide-area networks of virtual wor...
Arijit Ganguly, Abhishek Agrawal, P. Oscar Boykin,...
CLOUD
2010
ACM
14 years 23 days ago
Nephele/PACTs: a programming model and execution framework for web-scale analytical processing
We present a parallel data processor centered around a programming model of so called Parallelization Contracts (PACTs) and the scalable parallel execution engine Nephele [18]. Th...
Dominic Battré, Stephan Ewen, Fabian Hueske...
ICPP
2002
IEEE
14 years 19 days ago
Pattern-Based Parallel Programming
The advantages of pattern-based programming have been well-documented in the sequential literature. However patterns have yet to make their way into mainstream parallel computing,...
Steven Bromling, Steve MacDonald, John Anvik, Jona...
SIGGRAPH
2010
ACM
14 years 5 days ago
Dynamic video narratives
This paper presents a system for generating dynamic narratives from videos. These narratives are characterized for being compact, coherent and interactive, as inspired by principl...
Carlos D. Correa, Kwan-Liu Ma
ICCAD
2000
IEEE
119views Hardware» more  ICCAD 2000»
14 years 3 days ago
Synthesis of Operation-Centric Hardware Descriptions
Most hardware description frameworks, whether schematic or textual, use cooperating finite state machines (CFSM) as the underlying abstraction. In the CFSM framework, a designer ...
James C. Hoe, Arvind