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HT
2003
ACM
14 years 1 months ago
Paper chase revisited: a real world game meets hypermedia
In this short paper, we present a location aware mobile game which lets users play a paper chase game on a mobile device. By using their physical movement and location in the real...
Susanne Boll, Jens Krösche, Christian Wegener
ASWEC
2004
IEEE
13 years 11 months ago
ASPIRE: Automated Systematic Protocol Implementation Robustness Evaluation
Network protocol implementations are susceptible to problems caused by their lack of ability to handle invalid inputs. We present ASPIRE: Automated Systematic Protocol Implementat...
Arunchandar Vasan, Atif M. Memon
WADS
1993
Springer
163views Algorithms» more  WADS 1993»
14 years 2 days ago
Minimum Weight Euclidean Matching and Weighted Relative Neighborhood Graphs
The Minimum Weight Euclidean Matching (MWEM) problem is: given 2n point sites in the plane with Euclidean metric for interpoint distances, match the sites into n pairs so that the...
Andy Mirzaian
SODA
2003
ACM
167views Algorithms» more  SODA 2003»
13 years 9 months ago
Counting inversions in lists
In a recent paper, Ajtai et al. [1] give a streaming algorithm to count the number of inversions in a stream Ä ¾ Ñ Ò using two passes and Ç´¯ ½ ÔÒÐÓ Ò´ÐÓ Ñ·ÐÓ...
Anupam Gupta, Francis Zane
COCO
2010
Springer
129views Algorithms» more  COCO 2010»
13 years 12 months ago
On the Relative Strength of Pebbling and Resolution
The last decade has seen a revival of interest in pebble games in the context of proof complexity. Pebbling has proven to be a useful tool for studying resolution-based proof syst...
Jakob Nordström