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» On Surface Approximation Using Developable Surfaces
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NSF
1994
Springer
151views Computer Vision» more  NSF 1994»
14 years 1 months ago
Algebraic Geometry and Object Representation in Computer Vision
The goal of algebraic geometry is to gain an understanding of the behaviour of functions related by polynomial relationships. Algebraic curves and surfaces having considerable adva...
Sylvain Petitjean
3DPVT
2004
IEEE
104views Visualization» more  3DPVT 2004»
14 years 28 days ago
Interactive Modeling from Dense Color and Sparse Depth
We are developing a system for interactive modeling of real world scenes. The acquisition device consists of a video camera enhanced with an attached laser system. As the operator...
Voicu Popescu, Elisha Sacks, Gleb Bahmutov
SIGGRAPH
1991
ACM
14 years 20 days ago
Reaction-diffusion textures
We present a method fortexturesynthesisbased on thesimulation of a process of local nonlinear interaction, called reaction-diffusion, which has been proposed as a model of biologi...
Andrew P. Witkin, Michael Kass
BMVC
2002
13 years 11 months ago
Estimating Lighting Direction and Classifying Textures
The appearance of a rough surface is affected by the direction from which it is lit and texture classifiers should account for this. We propose a classifier that is robust to ligh...
Mike J. Chantler, Ged McGunnigle, A. Penirschke, M...
BILDMED
2008
206views Algorithms» more  BILDMED 2008»
13 years 10 months ago
Hatch Textures for Virtual Endoscopy
Abstract. We present an illustrative rendering extension for virtual endoscopy to enhance depth perception. For this purpose different hatch textures are applied and their ability ...
C. Schaller, Daniela I. Wellein, Silvia Born, Dirk...