Signed distance functions (SDF) to explicit or implicit surface representations are intensively used in various computer graphics and visualization algorithms. Among others, they ...
We present an algorithm for computing the convex hull of freeform rational surfaces. The convex hull problem is reformulated as one of finding the zero-sets of polynomial equation...
Joon-Kyung Seong, Gershon Elber, John K. Johnstone...
Local shape descriptors compactly characterize regions of a surface, and have been applied to tasks in visualization, shape matching, and analysis. Classically, curvature has be us...
Gregory Cipriano, George N. Phillips Jr., Michae...
This paper presents a novel method for 3D surface reconstruction based on a sparse set of 3D control points. For object classes such as human heads, prior information about the cl...
This paper generalizes Markov Random Field (MRF) stereo methods to the generation of surface relief (height) fields rather than disparity or depth maps. This generalization enable...
George Vogiatzis, Philip H. S. Torr, Steven M. Sei...