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» On Surface Approximation Using Developable Surfaces
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VISUALIZATION
1998
IEEE
14 years 1 months ago
Large scale terrain visualization using the restricted quadtree triangulation
Real-time rendering of triangulated surfaces has attracted growing interest in the last few years. However, interactive visualization of very large scale grid digital elevation mo...
Renato Pajarola
WSC
2000
13 years 10 months ago
A framework for Response Surface Methodology for simulation optimization
We develop a framework for automated optimization of stochastic simulation models using Response Surface Methodology. The framework is especially intended for simulation models wh...
H. Gonda Neddermeijer, Gerrit J. van Oortmarssen, ...
INLG
2010
Springer
13 years 7 months ago
UDel: Named Entity Recognition and Reference Regeneration from Surface Text
This report describes the methods and results of a system developed for the GREC Named Entity Recognition and GREC Named Entity Regeneration Challenges 2010. We explain our proces...
Nicole L. Sparks, Charles F. Greenbacker, Kathleen...
WG
2010
Springer
13 years 7 months ago
Connections between Theta-Graphs, Delaunay Triangulations, and Orthogonal Surfaces
Θk-graphs are geometric graphs that appear in the context of graph navigation. The shortest-path metric of these graphs is known to approximate the Euclidean complete graph up to...
Nicolas Bonichon, Cyril Gavoille, Nicolas Hanusse,...
CGI
1998
IEEE
14 years 1 months ago
Virtual 3D Sculpturing with a Parametric Hand Surface
Many techniques have been developed for 3D object deformation. These techniques have been widely used in most CAD/CAM systems. Intuitive while efficient methods for interactive 3D...
Janis P. Y. Wong, Rynson W. H. Lau, Lizhuang Ma