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CGF
1999
98views more  CGF 1999»
13 years 7 months ago
Interactive Mechanical Design Variation for Haptics and CAD
A fast design variation technique for mechanical systems is presented. It is used to interactively optimize mechanical characteristics while "self-assembling" or satisfy...
Donald D. Nelson, Elaine Cohen
TKDE
1998
134views more  TKDE 1998»
13 years 7 months ago
Unified Data Model for Representing Multimedia, Timeline, and Simulation Data
—This paper describes a unified data model that represents multimedia, timeline, and simulation data utilizing a single set of related data modeling constructs. A uniform model f...
John D. N. Dionisio, Alfonso F. Cardenas
TPDS
2002
126views more  TPDS 2002»
13 years 7 months ago
P-3PC: A Point-to-Point Communication Model for Automatic and Optimal Decomposition of Regular Domain Problems
One of the most fundamental problems automatic parallelization tools are confronted with is to find an optimal domain decomposition for a given application. For regular domain prob...
Frank J. Seinstra, Dennis Koelma
CGF
2008
184views more  CGF 2008»
13 years 7 months ago
GPU Accelerated Direct Volume Rendering on an Interactive Light Field Display
We present a GPU accelerated volume ray casting system interactively driving a multi-user light field display. The display, driven by a single programmable GPU, is based on a spec...
Marco Agus, Enrico Gobbetti, José Antonio I...
ICRA
2010
IEEE
100views Robotics» more  ICRA 2010»
13 years 6 months ago
Weighted barrier functions for computation of force distributions with friction cone constraints
— We present a novel Weighted Barrier Function (WBF) method of efficiently computing optimal grasping force distributions for multifingered hands. Second-order conic friction c...
Per Henrik Borgstrom, Maxim A. Batalin, Gaurav S. ...