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» On Timed Alternating Simulation for Concurrent Timed Games
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146
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GLOBECOM
2007
IEEE
15 years 10 months ago
Non-Cooperative Dynamic Spectrum Access for CDMA Networks
— Recent studies indicate the presence of a significant amount of idle licensed spectrum, in different time periods and geographic locations. Prompted by the latest regulatory ch...
George Alyfantis, Giannis F. Marias, Stathes Hadji...
149
Voted
AAAI
2010
15 years 5 months ago
Convergence to Equilibria in Plurality Voting
Multi-agent decision problems, in which independent agents have to agree on a joint plan of action or allocation of resources, are central to AI. In such situations, agents' ...
Reshef Meir, Maria Polukarov, Jeffrey S. Rosensche...
116
Voted
JMLR
2010
101views more  JMLR 2010»
14 years 10 months ago
Efficient Reductions for Imitation Learning
Imitation Learning, while applied successfully on many large real-world problems, is typically addressed as a standard supervised learning problem, where it is assumed the trainin...
Stéphane Ross, Drew Bagnell
133
Voted
DSRT
2008
IEEE
15 years 10 months ago
A Dynamic Area of Interest Management and Collaboration Model for P2P MMOGs
In this paper, we present a dynamic area of interest management for Massively Multiplayer Online Games (MMOG). Instead of mapping the virtual space to the area of interest (AOI), ...
Dewan Tanvir Ahmed, Shervin Shirmohammadi
134
Voted
ACMACE
2004
ACM
15 years 9 months ago
A synthetic traffic model for Quake3
This paper presents our development of a synthetic traffic model for the interactive online computer game Quake3. The goal is a traffic model that can be used by researchers and I...
Tanja Lang, Philip Branch, Grenville J. Armitage