Most of current embedded control software (ECSW) development techniques deal only with performance specifications during the early software design phase and delay the modeling and...
Modularity, hierarchy, and interaction locality are general approaches to reducing the complexity of any large system. A widely used principle in achieving these goals in designin...
As billion transistor System-on-chips (SoC) become commonplace and design complexity continues to increase, designers are faced with the daunting task of meeting escalating design...
The decomposition of large systems into parts is a general principle of software design. Even more, in the scope of distributed systems a partition of the whole system into distri...
Functional requirements contain, and systems exhibit, the behavior summarized below.Despite the advances in software engineering since 1968, how to go from a set of functional req...