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» On Triangulating Dynamic Graphical Models
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IPPS
2010
IEEE
13 years 7 months ago
Inter-block GPU communication via fast barrier synchronization
The graphics processing unit (GPU) has evolved from a fixedfunction processor with programmable stages to a programmable processor with many fixed-function components that deliver...
Shucai Xiao, Wu-chun Feng
NGITS
1999
Springer
14 years 2 months ago
From Object-Process Diagrams to a Natural Object-Process Language
As the requirements for system analysis and design become more complex, the need for a natural, yet formal way of specifying system analysis findings and design decisions are becom...
Mor Peleg, Dov Dori
CORR
2010
Springer
103views Education» more  CORR 2010»
13 years 8 months ago
BioBlender: a Software for Intuitive Representation of Surface Properties of Biomolecules
In this and the associated article BioBlender: A Software for Intuitive Representation of Surface Properties of Biomolecules [1], we present BioBlender as a complete instrument fo...
Raluca Mihaela Andrei, Marco Callieri, Maria Franc...
UIST
2009
ACM
14 years 4 months ago
Detecting and leveraging finger orientation for interaction with direct-touch surfaces
Current interactions on direct-touch interactive surfaces are often modeled based on properties of the input channel that are common in traditional graphical user interfaces (GUI)...
Feng Wang, Xiang Cao, Xiangshi Ren, Pourang Irani
IROS
2008
IEEE
144views Robotics» more  IROS 2008»
14 years 4 months ago
Learning nonparametric policies by imitation
— A long cherished goal in artificial intelligence has been the ability to endow a robot with the capacity to learn and generalize skills from watching a human teacher. Such an ...
David B. Grimes, Rajesh P. N. Rao