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» On Triangulating Dynamic Graphical Models
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COMGEO
2006
ACM
13 years 7 months ago
Octrees with near optimal cost for ray-shooting
Predicting and optimizing the performance of ray shooting is a very important problem in computer graphics due to the severe computational demands of ray tracing and other applica...
Hervé Brönnimann, Marc Glisse
GRAPHICSINTERFACE
2003
13 years 9 months ago
Mixed Initiative Interactive Edge Detection
Interactive edge detection is used in both graphics art tools and in tools for building anatomical models from serially sectioned images. To build models, contours are traced and ...
Eric Neufeld, Haruna Popoola, David Callele, David...
JVCIR
2007
157views more  JVCIR 2007»
13 years 7 months ago
Position based dynamics
The most popular approaches for the simulation of dynamic systems in computer graphics are force based. Internal and external forces are accumulated from which accelerations are c...
Matthias Müller, Bruno Heidelberger, Marcus H...
GD
2005
Springer
14 years 1 months ago
Dynamic Spectral Layout of Small Worlds
Spectral methods are naturally suited for dynamic graph layout, because moderate changes of a graph yield moderate changes of the layout under weak assumptions. We discuss some gen...
Ulrik Brandes, Daniel Fleischer, Thomas Puppe
DAC
2006
ACM
14 years 1 months ago
Signature-based workload estimation for mobile 3D graphics
Until recently, most 3D graphics applications had been regarded as too computationally intensive for devices other than desktop computers and gaming consoles. This notion is rapid...
Bren Mochocki, Kanishka Lahiri, Srihari Cadambi, X...