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» On Triangulating Dynamic Graphical Models
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EGH
2003
Springer
14 years 3 months ago
GPU algorithms for radiosity and subsurface scattering
We capitalize on recent advances in modern programmable graphics hardware, originally designed to support advanced local illumination models for shading, to instead perform two di...
Nathan A. Carr, Jesse D. Hall, John C. Hart
IJCAI
2007
13 years 11 months ago
A Bayesian Computational Cognitive Model
Computational cognitive modeling has recently emerged as one of the hottest issues in the AI area. Both symbolic approaches and connectionist approaches present their merits and d...
Zhiwei Shi, Hong Hu, Zhongzhi Shi
ICCV
2003
IEEE
14 years 12 months ago
Model-Based Multiple View Reconstruction of People
This paper presents a framework to reconstruct a scene captured in multiple camera views based on a prior model of the scene geometry. The framework is applied to the capture of a...
Jonathan Starck, Adrian Hilton
CGF
2008
143views more  CGF 2008»
13 years 10 months ago
Sketch-Based Procedural Surface Modeling and Compositing Using Surface Trees
We present a system for creating and manipulating layered procedural surface editing operations, which is motivated by the limited support for iterative design in free-form modeli...
Ryan Schmidt, Karan Singh
ASAP
2009
IEEE
182views Hardware» more  ASAP 2009»
14 years 7 months ago
NeMo: A Platform for Neural Modelling of Spiking Neurons Using GPUs
—Simulating spiking neural networks is of great interest to scientists wanting to model the functioning of the brain. However, large-scale models are expensive to simulate due to...
Andreas Fidjeland, Etienne B. Roesch, Murray Shana...