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SIGGRAPH
1999
ACM
14 years 2 months ago
Real-Time Acoustic Modeling for Distributed Virtual Environments
Realistic acoustic modeling is essential for spatializing sound in distributed virtual environments where multiple networked users move around and interact visually and aurally in...
Thomas A. Funkhouser, Patrick Min, Ingrid Carlbom
SGP
2003
13 years 11 months ago
Explicit Surface Remeshing
We present a new remeshing scheme based on the idea of improving mesh quality by a series of local modifications of the mesh geometry and connectivity. Our contribution to the fa...
Vitaly Surazhsky, Craig Gotsman
VIS
2004
IEEE
93views Visualization» more  VIS 2004»
14 years 11 months ago
Investigating Swirl and Tumble Flow with a Comparison of Visualization Techniques
We investigate two important, common fluid flow patterns from computational fluid dynamics (CFD) simulations, namely, swirl and tumble motion typical of automotive engines. We stu...
Robert S. Laramee, Daniel Weiskopf, Jürgen Sc...
VISSYM
2004
13 years 11 months ago
Occlusion Culling for Sub-Surface Models in Geo-Scientific Applications
We present a three pass occlusion culling algorithm, which makes efficient use of hardware support. Our geo-scientific sub-surface data sets consist typically of a set of high res...
John Plate, Anselm Grundhöfer, Benjamin Schmi...
CP
2007
Springer
14 years 4 months ago
Model-Driven Visualizations of Constraint-Based Local Search
Visualization is often invaluable to understand the behavior of optimization algorithms, identify their bottlenecks or pathological behaviors, and suggest remedial techniques. Yet ...
Grégoire Dooms, Pascal Van Hentenryck, Laur...