We provide efficient algorithms for finding approximate BayesNash equilibria (BNE) in graphical, specifically tree, games of incomplete information. In such games an agent’s p...
Satinder P. Singh, Vishal Soni, Michael P. Wellman
We study the cube of type assignment systems, as introduced in [13], and confront it with Barendregt's typed -cube [4]. The first is obtained from the latter through applying...
Steffen van Bakel, Luigi Liquori, Simona Ronchi De...
VisIt is a richly featured visualization tool that is used to visualize some of the largest simulations ever run. The scale of these simulations requires that optimizations are in...
Henry R. Childs, Eric Brugger, Kathleen S. Bonnell...
ATM-based integrated services networks are likely to rely on the Virtaal Path (VP) concept as an intermediate resource management layer wherein key decisions concerning resource a...
We present a novel method for the synthesis and animation of realistic traffic flows on large-scale road networks. Our technique is based on a continuum model of traffic flow we e...
Jason Sewall, David Wilkie, Paul Merrell, Ming C. ...