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IPSN
2004
Springer
14 years 29 days ago
Modeling of sensor nets in Ptolemy II
This paper describes a modeling and simulation framework called VisualSense for wireless sensor networks that builds on and leverages Ptolemy II. This framework supports actor-ori...
Philip Baldwin, Sanjeev Kohli, Edward A. Lee, Xiao...
AINA
2003
IEEE
14 years 27 days ago
JWeb II Navigation Engine: An HDM Multi Device Interpreter
Electronic multimedia publishing is increasingly becoming a major industrial activity, and the design of web applications and hypermedia applications in general needs to become a ...
Nicola Fiore, Leonardo Mangia, Roberto Paiano
IJCNN
2008
IEEE
14 years 2 months ago
Neuro-visual control in the Quake II game engine
— The first-person-shooter Quake II is used as a platform to test neuro-visual control and retina input layouts. Agents are trained to shoot a moving enemy as quickly as possibl...
Matt Parker, Bobby D. Bryant
HICSS
2003
IEEE
148views Biometrics» more  HICSS 2003»
14 years 27 days ago
Bluenet II - A Detailed Realization of the Algorithm and Performance
The recent interest in ad hoc networks, in general, and in the Bluetooth technology, in particular, has stimulated much research in algorithms for topology control of such network...
Zhifang Wang, Zygmunt J. Haas, Robert J. Thomas
CDC
2009
IEEE
168views Control Systems» more  CDC 2009»
14 years 9 days ago
Distributed coverage games for mobile visual sensors (II) : Reaching the set of global optima
— We formulate a coverage optimization problem for mobile visual sensor networks as a repeated multi-player game. Each visual sensor tries to optimize its own coverage while mini...
Minghui Zhu, Sonia Martínez