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NETGAMES
2003
ACM
14 years 3 months ago
Spatial principles of level-design in multi-player first-person shooters
: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...
Christian Güttler, Troels Degn Johansson
CG
2000
Springer
14 years 2 months ago
Chess Neighborhoods, Function Combination, and Reinforcement Learning
Abstract. Over the years, various research projects have attempted to develop a chess program that learns to play well given little prior knowledge beyond the rules of the game. Ea...
Robert Levinson, Ryan Weber
INFOCOM
2010
IEEE
13 years 8 months ago
Utility Maximization for Delay Constrained QoS in Wireless
Abstract—This paper studies the problem of utility maximization for clients with delay based QoS requirements in wireless networks. We adopt a model used in a previous work that ...
I-Hong Hou, P. R. Kumar
CIARP
2009
Springer
14 years 4 months ago
Analysis of the GRNs Inference by Using Tsallis Entropy and a Feature Selection Approach
Abstract. An important problem in the bioinformatics field is to understand how genes are regulated and interact through gene networks. This knowledge can be helpful for many appl...
Fabrício Martins Lopes, Evaldo A. de Olivei...
NDSS
2007
IEEE
14 years 4 months ago
Generic Application-Level Protocol Analyzer and its Language
Application-level protocol analyzers are important components in tools such as intrusion detection systems, firewalls, and network monitors. Currently, protocol analyzers are wri...
Nikita Borisov, David Brumley, Helen J. Wang, John...