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» On a network creation game
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CHI
2007
ACM
14 years 10 months ago
Trust 2.1: advancing the trust debate
Trust has a considerable research tradition in the CHI community. It has been investigated in the context of e-commerce, virtual teams, online gaming, social networking ? to name ...
Jens Riegelsberger, Asimina Vasalou
PPOPP
2010
ACM
14 years 7 months ago
Symbolic prefetching in transactional distributed shared memory
We present a static analysis for the automatic generation of symbolic prefetches in a transactional distributed shared memory. A symbolic prefetch specifies the first object to be...
Alokika Dash, Brian Demsky
CHI
2010
ACM
14 years 4 months ago
Designing a technological playground: a field study of the emergence of play in household messaging
We present findings from a field study of Wayve, a situated messaging device for the home that incorporates handwriting and photography. Wayve was used by 24 households (some of w...
Siân E. Lindley, Richard H. R. Harper, Abiga...
ESORICS
2009
Springer
14 years 4 months ago
Hide and Seek in Time - Robust Covert Timing Channels
Abstract. Covert timing channels aim at transmitting hidden messages by controlling the time between transmissions of consecutive payload packets in overt network communication. Pr...
Yali Liu, Dipak Ghosal, Frederik Armknecht, Ahmad-...
ICASSP
2009
IEEE
14 years 4 months ago
A game-theoretic framework for multi-user multimedia rate allocation
How to efficiently and fairly allocate data rate among different users is a key problem in the field of multiuser multimedia communication. However, most of the existing optimiz...
Yan Chen, Beibei Wang, K. J. Ray Liu