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HICSS
1999
IEEE
72views Biometrics» more  HICSS 1999»
14 years 3 months ago
Creation of Professional Networks: An Emergent Model using Telemedicine as a Case
Information technologies enhance efficiency oriented organizational networks and enable creation of expertise oriented professional networks. However, whether IT-enabled efficienc...
H. Õseyin Tanriverdi, N. Venkatraman
CHI
2007
ACM
14 years 11 months ago
A game design methodology to incorporate social activist themes
Can a set of articulated and tested methodologies be created whose endpoint is the reliable capacity for taking activist social themes into account? In this paper we explore a var...
Mary Flanagan, Helen Nissenbaum
NETGAMES
2003
ACM
14 years 4 months ago
On the geographic distribution of on-line game servers and players
With a shift in the on-line gaming landscape from individually hosted game servers, to gaming services centrally hosted by game publishers, game console manufacturers, and third-p...
Wu-chang Feng, Wu-chi Feng
SIGCOMM
2009
ACM
14 years 5 months ago
Rapid service creation using the JUNOS SDK
The creation of services on IP networks is a lengthy process. The development time is further increased if this involves the equipment manufacturer adding third-party technology i...
James Kelly, Wladimir Araujo, Kallol Banerjee
VR
2008
IEEE
173views Virtual Reality» more  VR 2008»
14 years 5 months ago
Rapid Creation of Large-scale Photorealistic Virtual Environments
The rapid and efficient creation of virtual environments has become a crucial part of virtual reality applications. In particular, civil and defense applications often require an...
Charalambos Poullis, Suya You, Ulrich Neumann