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» On adaptive resource allocation for complex real-time applic...
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AIIDE
2006
13 years 9 months ago
The NERO Video Game
In most modern video games, character behavior is scripted; no matter how many times the player exploits a weakness, that weakness is never repaired. Yet if game characters could ...
Kenneth O. Stanley, Igor Karpov, Risto Miikkulaine...
HPDC
2009
IEEE
14 years 2 months ago
Resource co-allocation for large-scale distributed environments
Advances in the development of large scale distributed computing systems such as Grids and Computing Clouds have intensified the need for developing scheduling algorithms capable...
Claris Castillo, George N. Rouskas, Khaled Harfous...
ICDCS
2011
IEEE
12 years 7 months ago
Economical and Robust Provisioning of N-Tier Cloud Workloads: A Multi-level Control Approach
—Resource provisioning for N-tier web applications in Clouds is non-trivial due to at least two reasons. First, there is an inherent optimization conflict between cost of resour...
PengCheng Xiong, Zhikui Wang, Simon Malkowski, Qin...
CODES
2002
IEEE
14 years 1 months ago
Hardware support for real-time embedded multiprocessor system-on-a-chip memory management
The aggressive evolution of the semiconductor industry — smaller process geometries, higher densities, and greater chip complexity — has provided design engineers the means to...
Mohamed Shalan, Vincent John Mooney III
IJCAI
2001
13 years 9 months ago
Adaptive Control of Acyclic Progressive Processing Task Structures
The progressive processing model allows a system to trade off resource consumption against the quality of the outcome by mapping each activity to a graph of potential solution met...
Stéphane Cardon, Abdel-Illah Mouaddib, Shlo...