Finding one’s way through a complex virtual environment is a standard task in 3D graphics and virtual reality applications. Constrained navigation is a method that appropriately...
Andrew J. Hanson, Eric A. Wernert, Stephen B. Hugh...
This paper presents a testing theory that is parameterised with assumptions about the way implementations communicate with their environment. In this way some existing testing the...
Most research in learning for planning has concentrated on efficiency gains. Another important goal is improving the quality of final plans. Learning to improve plan quality has b...
We present a new approach to reinforcement learning in which the policies considered by the learning process are constrained by hierarchies of partially specified machines. This ...
A digital photo studio was built to generate high quality real world input data for various imagebased rendering and vision algorithms. Special attention was paid to carefully con...
Michael Goesele, Wolfgang Heidrich, Hendrik P. A. ...