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CSE
2009
IEEE
14 years 9 days ago
Gaming On and Off the Social Graph: The Social Structure of Facebook Games
—Games built on Online Social Networks (OSNs) have become a phenomenon since 3rd party developer tools were exposed by OSNs such as Facebook. However, apart from their explosive ...
Ben Kirman, Shaun Lawson, Conor Linehan
TEDU
2008
126views Education» more  TEDU 2008»
13 years 6 months ago
Online Learning and Clinical Procedures: Rapid Development and Effective Deployment of Game-Like Interactive Simulations
Abstract. Traditionally, medical education has used live patients to teach medical procedures. This carries a significant risk to patients. As learning technology advances, the ear...
Pablo Moreno-Ger, Carl Blesius, Paul Currier, Jos&...
FDG
2009
ACM
14 years 2 months ago
Robust resource allocation in a massive multiplayer online gaming environment
The environment considered in this research is a massive multiplayer online gaming (MMOG) environment. Each user controls an avatar (an image that represents and is manipulated by...
Luis Diego Briceno, Howard Jay Siegel, Anthony A. ...
WEBI
2009
Springer
14 years 2 months ago
Building Blocks: Layered Components Approach for Accumulating High-Demand Web Services
Abstract—Customization of systems is costly, but it is necessary to better meet the needs of multi-various tasks and requirements in the fields such as medical care, education, ...
Satoshi Morimoto, Satoshi Sakai, Masaki Gotou, Hee...
SPAA
2003
ACM
14 years 25 days ago
Online oblivious routing
We consider an online version of the oblivious routing problem. Oblivious routing is the problem of picking a routing between each pair of nodes (or a set of ows), without knowled...
Nikhil Bansal, Avrim Blum, Shuchi Chawla, Adam Mey...