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AI
2006
Springer
13 years 11 months ago
Satisfaction Equilibrium: Achieving Cooperation in Incomplete Information Games
So far, most equilibrium concepts in game theory require that the rewards and actions of the other agents are known and/or observed by all agents. However, in real life problems, a...
Stéphane Ross, Brahim Chaib-draa
AAAI
2000
13 years 8 months ago
Gridworlds as Testbeds for Planning with Incomplete Information
Gridworlds are popular testbeds for planning with incomplete information but not much is known about their properties. We study a fundamental planning problem, localization, to in...
Craig A. Tovey, Sven Koenig
JCIT
2010
160views more  JCIT 2010»
13 years 2 months ago
TOPSIS Method for Multiple Attribute Decision Making with Incomplete Weight Information in Linguistic Setting
The aim of this paper is to investigate the multiple attribute decision making problems with linguistic information, in which the information about attribute weights is incomplete...
Jianli Wei
AAAI
2010
13 years 8 months ago
Reasoning about Imperfect Information Games in the Epistemic Situation Calculus
Approaches to reasoning about knowledge in imperfect information games typically involve an exhaustive description of the game, the dynamics characterized by a tree and the incomp...
Vaishak Belle, Gerhard Lakemeyer
ATAL
2010
Springer
13 years 8 months ago
Strategic planning for probabilistic games with incomplete information
Alternating-time Temporal Logic (ATL) [1] is used to reason about strategic abilities of agents. Aiming at strategies that can realistically be implemented in software, many varia...
Henning Schnoor