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» On multi-avoidance of generalized patterns
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FDG
2009
ACM
14 years 4 months ago
Exploring 3D gestural interfaces for music creation in video games
In recent years the popularity of music and rhythm-based games has experienced tremendous growth. However almost all of these games require custom hardware to be used as input dev...
Jared N. Bott, James G. Crowley, Joseph J. LaViola...
ISLPED
2003
ACM
95views Hardware» more  ISLPED 2003»
14 years 3 months ago
Power efficient comparators for long arguments in superscalar processors
Traditional pulldown comparators that are used to implement associativeaddressing logic in superscalar microprocessors dissipate energy on a mismatch in any bit position in the co...
Dmitry Ponomarev, Gurhan Kucuk, Oguz Ergin, Kanad ...
STOC
2000
ACM
174views Algorithms» more  STOC 2000»
14 years 2 months ago
Noise-tolerant learning, the parity problem, and the statistical query model
We describe a slightly subexponential time algorithm for learning parity functions in the presence of random classification noise, a problem closely related to several cryptograph...
Avrim Blum, Adam Kalai, Hal Wasserman
STOC
1993
ACM
117views Algorithms» more  STOC 1993»
14 years 2 months ago
Efficient noise-tolerant learning from statistical queries
In this paper, we study the problem of learning in the presence of classification noise in the probabilistic learning model of Valiant and its variants. In order to identify the cl...
Michael J. Kearns
IJCAI
2003
13 years 11 months ago
Bayesian Information Extraction Network
Dynamic Bayesian networks (DBNs) offer an elegant way to integrate various aspects of language in one model. Many existing algorithms developed for learning and inference in DBNs ...
Leonid Peshkin, Avi Pfeffer