Sciweavers

306 search results - page 28 / 62
» On multi-view active learning and the combination with semi-...
Sort
View
JUCS
2008
281views more  JUCS 2008»
13 years 7 months ago
Creating Adaptive e-Learning Board Games for School Settings Using the ELG Environment
: The use of digital games in education is well documented in the literature. They have been used in preschool, K-12, the university. A specific type of digital games is board game...
Symeon Retalis
AIED
2009
Springer
14 years 2 months ago
Identifying strategies in user's exploratory learning behaviour for mathematical generalisation
Abstract. The nature of the activities that take place in Exploratory Learning Environments allow generating a variety of learner trajectories and makes difficult to develop a mod...
Mihaela Cocea, George D. Magoulas
IROS
2007
IEEE
150views Robotics» more  IROS 2007»
14 years 2 months ago
Long-Term learning using multiple models for outdoor autonomous robot navigation
Abstract—Autonomous robot navigation in unstructured outdoor environments is a challenging area of active research. The navigation task requires identifying safe, traversable pat...
Michael J. Procopio, Jane Mulligan, Gregory Z. Gru...
ICML
2009
IEEE
14 years 8 months ago
Learning dictionaries of stable autoregressive models for audio scene analysis
In this paper, we explore an application of basis pursuit to audio scene analysis. The goal of our work is to detect when certain sounds are present in a mixed audio signal. We fo...
Youngmin Cho, Lawrence K. Saul
DIGITEL
2007
IEEE
14 years 2 months ago
Shadow Box: an interactive learning toy for children
The Shadow Box is a tangible computing project that exploits visual association and auditory clues to teach children the representational relationship between words and their mean...
Ja-Young Sung, Aaron Levisohn, Ji-won Song, Ben To...