Gummi is an interaction technique and device concept based on physical deformation of a handheld device. The device consists of several layers of flexible electronic components, i...
This paper examines the use of motorized physical sliders with position and force as input and output parameters for tangible human computer interaction. Firstly, we present an an...
Ali Shahrokni, Julio Jenaro, Tomas Gustafsson, And...
Most mature workflow management systems (WfMSs) available today execute workflows via orchestration of an available set of services, a process in which a central coordinating enti...
Rohan Sen, Gruia-Catalin Roman, Christopher D. Gil...
We introduce a method for generating facial blendshape rigs from a set of example poses of a CG character. Our system transfers controller semantics and expression dynamics from a...
Optimizing user experience for streaming video applications on handheld devices is a significant research challenge. In this paper, we propose an integrated power management appr...
Shivajit Mohapatra, Radu Cornea, Nikil D. Dutt, Al...