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» On optimal input design in system identification for control
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CHI
2004
ACM
14 years 9 months ago
Gummi: a bendable computer
Gummi is an interaction technique and device concept based on physical deformation of a handheld device. The device consists of several layers of flexible electronic components, i...
Carsten Schwesig, Ivan Poupyrev, Eijiro Mori
NORDICHI
2006
ACM
14 years 3 months ago
One-dimensional force feedback slider: going from an analogue to a digital platform
This paper examines the use of motorized physical sliders with position and force as input and output parameters for tangible human computer interaction. Firstly, we present an an...
Ali Shahrokni, Julio Jenaro, Tomas Gustafsson, And...
COORDINATION
2008
Springer
13 years 10 months ago
CiAN: A Workflow Engine for MANETs
Most mature workflow management systems (WfMSs) available today execute workflows via orchestration of an available set of services, a process in which a central coordinating enti...
Rohan Sen, Gruia-Catalin Roman, Christopher D. Gil...
TOG
2010
75views more  TOG 2010»
13 years 7 months ago
Example-based facial rigging
We introduce a method for generating facial blendshape rigs from a set of example poses of a CG character. Our system transfers controller semantics and expression dynamics from a...
Hao Li, Thibaut Weise, Mark Pauly
MM
2003
ACM
161views Multimedia» more  MM 2003»
14 years 2 months ago
Integrated power management for video streaming to mobile handheld devices
Optimizing user experience for streaming video applications on handheld devices is a significant research challenge. In this paper, we propose an integrated power management appr...
Shivajit Mohapatra, Radu Cornea, Nikil D. Dutt, Al...