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» On optimal slicing of parallel programs
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VR
2002
IEEE
117views Virtual Reality» more  VR 2002»
14 years 18 days ago
DLoVe: Using Constraints to Allow Parallel Processing in Multi-User Virtual Reality
In this paper, we introduce DLoVe, a new paradigm for designing and implementing distributed and nondistributed virtual reality applications, using one-way constraints. DLoVe allo...
Leonidas Deligiannidis, Robert J. K. Jacob
ICLP
1997
Springer
13 years 12 months ago
Non-Failure Analysis for Logic Programs
We provide a method whereby, given mode and (upper approximation) type information, we can detect procedures and goals that can be guaranteed to not fail (i.e., to produce at leas...
Saumya K. Debray, Pedro López-García...
ISCA
1995
IEEE
118views Hardware» more  ISCA 1995»
13 years 11 months ago
The EM-X Parallel Computer: Architecture and Basic Performance
Latency tolerance is essential in achieving high performance on parallel computers for remote function calls and fine-grained remote memory accesses. EM-X supports interprocessor ...
Yuetsu Kodama, Hirohumi Sakane, Mitsuhisa Sato, Ha...
LCPC
2004
Springer
14 years 1 months ago
A Practical MHP Information Analysis for Concurrent Java Programs
Abstract. In this paper we present an implementation of May Happen in Parallel analysis for Java that attempts to address some of the practical implementation concerns of the origi...
Lin Li, Clark Verbrugge
ICPP
1999
IEEE
13 years 12 months ago
Compiler Optimizations for I/O-Intensive Computations
This paper describes transformation techniques for out-of-core programs (i.e., those that deal with very large quantities of data) based on exploiting locality using a combination...
Mahmut T. Kandemir, Alok N. Choudhary, J. Ramanuja...