The developers and users of real-time graphics, such as games and virtual reality, are demanding ever more realistic computer generated images. Despite the availability of modern ...
Georgia Mastoropoulou, Kurt Debattista, Alan Chalm...
Human eyes have limited perception capabilities; for example, only 2 degrees of our 140 degree vision field provide the highest quality of perception. Due to this fact the idea of...
This paper aims to and illustrate that simulation and queuing theory can and should go hand in hand for a variety of practical problems, both in daily-life and industry, which are...
A key goal for the perceptual system is to optimally combine
information from all the senses that may be available in order to
develop the most accurate and unified picture possi...
Pointing gestures are a common and intuitive way to draw somebody’s attention to a certain object. While humans can easily interpret robot gestures, the perception of human beha...