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WSC
2007
13 years 9 months ago
Simulating pandemic influenza risks of US cities
We describe the spatial Agent-Based Computational Laboratory that we have developed to study the pandemic influenza risks of US cities. This research presented a series of interes...
Catherine Dibble, Stephen Wendel, Kristofor Carle
BMCBI
2010
160views more  BMCBI 2010»
13 years 2 months ago
eHive: An Artificial Intelligence workflow system for genomic analysis
Background: The Ensembl project produces updates to its comparative genomics resources with each of its several releases per year. During each release cycle approximately two week...
Jessica Severin, Kathryn Beal, Albert J. Vilella, ...
SIGGRAPH
1996
ACM
13 years 11 months ago
Improv: A System for Scripting Interactive Actors in Virtual Worlds
Improv is a system for the creation of real-time behavior-based animated actors. There have been several recent efforts to build network distributed autonomous agents. But in gene...
Ken Perlin, Athomas Goldberg
ATAL
2004
Springer
14 years 27 days ago
Adaptive Information Infrastructures for the e-Society
Abstract. Positioned at the confluence between human/machine and hardware/software integration and backed by a solid proof of concept realized through several scenarios encompassin...
Mihaela Ulieru
ATAL
2010
Springer
13 years 8 months ago
Monotone cooperative games and their threshold versions
Cooperative games provide an appropriate framework for fair and stable resource allocation in multiagent systems. This paper focusses on monotone cooperative games, a class which ...
Haris Aziz, Felix Brandt, Paul Harrenstein