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» On the Complexity of Computing Units in a Number Field
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CAE
2007
13 years 11 months ago
An Efficient Perception-based Adaptive Color to Gray Transformation
The visualization of color images in gray scale has high practical and theoretical importance. Neither the existing local, gradient based methods, nor the fast global techniques g...
László Neumann, Martin Cadík,...
IPPS
2006
IEEE
14 years 2 months ago
GPU-ABiSort: optimal parallel sorting on stream architectures
In this paper, we present a novel approach for parallel sorting on stream processing architectures. It is based on adaptive bitonic sorting. For sorting n values utilizing p strea...
Alexander Greß, Gabriel Zachmann
ICCV
2003
IEEE
14 years 10 months ago
Towards a Mathematical Theory of Primal Sketch and Sketchability
In this paper, we present a mathematical theory for Marr's primal sketch. We first conduct a theoretical study of the descriptive Markov random field model and the generative...
Cheng-en Guo, Song Chun Zhu, Ying Nian Wu
GRAPHICSINTERFACE
2009
13 years 6 months ago
Parallax photography: creating 3D cinematic effects from stills
We present an approach to convert a small portion of a light field with extracted depth information into a cinematic effect with simulated, smooth camera motion that exhibits a se...
Ke Colin Zheng, Alex Colburn, Aseem Agarwala, Mane...
FCCM
2003
IEEE
113views VLSI» more  FCCM 2003»
14 years 1 months ago
Issues and Approaches to Coarse-Grain Reconfigurable Architecture Development
Although domain-specialized FPGAs can offer significant area, speed and power improvements over conventional reconfigurable devices, there are several unique and unexplored design...
Kenneth Eguro, Scott Hauck