We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
This paper presents a signed distance transform algorithm using graphics hardware, which computes the scalar valued function of the Euclidean distance to a given manifold of co-di...
: Significant progress has been made by the computer vision community in recent years along two fronts: (i) developing complex spatial-temporal models for object registration and t...
Contraflow, or lane reversal, is a way of increasing outbound capacity of a real network by reversing the direction of inbound roads during evacuations. The contraflow is consider...
Computational complexity has been the primary challenge of many VLSI CAD applications. The emerging multicore and manycore microprocessors have the potential to offer scalable perf...