Sciweavers

800 search results - page 33 / 160
» On the Complexity of Parity Games
Sort
View
AAAI
2006
13 years 10 months ago
On Strictly Competitive Multi-Player Games
We embark on an initial study of a new class of strategic (normal-form) games, so-called ranking games, in which the payoff to each agent solely depends on his position in a ranki...
Felix Brandt, Felix A. Fischer, Yoav Shoham
AAMAS
2012
Springer
12 years 5 months ago
Koko: an architecture for affect-aware games
The importance of affect in delivering engaging experiences in entertainment and educational games is well recognized. Yet, current techniques for building affect-aware games are l...
Derek J. Sollenberger, Munindar P. Singh
EVOW
2009
Springer
14 years 4 months ago
Swarming for Games: Immersion in Complex Systems
Abstract. The swarm metaphor stands for dynamic, complex interaction networks with the possibility of emergent phenomena. In this work, we present two games that challenge the vide...
Sebastian von Mammen, Christian Jacob
ICALP
2004
Springer
14 years 2 months ago
Games with Winning Conditions of High Borel Complexity
We first consider infinite two-player games on pushdown graphs. In previous work, Cachat, Duparc and Thomas [4] have presented a winning decidable condition that is Σ3-complete ...
Olivier Serre
PCI
2005
Springer
14 years 2 months ago
The Contribution of Game Theory to Complex Systems
We address several recent developments in non-cooperative as well as evolutionary game theory, that give a new viewpoint to Complex Systems understanding. In particular, we discuss...
Spyros C. Kontogiannis, Paul G. Spirakis